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  • in reply to: Carrie and Audubon #44691
    Tracy Sklenar
    Keymaster

    Dang words! LOL!!! I am tying to untrain all of us from the dreaded yes word LOL!

    in reply to: OKsana and Charlie #44690
    Tracy Sklenar
    Keymaster

    Good morning!
    His collection looks really good! His reading your deceleration pretty perfectly, and the pivoting is nice and tight to you. Yay!
    So with that in mind…. let’s put more value on acceleration to you, and ahead of you πŸ™‚ You can put the decel games on the shelf for a week and put a lot of value on the acceleration games:
    – toy races! Let’s let him have a rip-roaring good time of leaving you in the dust to run ahead of you to a toy. Wheeeee! Just do 2 or 3 reps per session (because it is exhausting LOL!) with a great toy.

    – chase da momma! You can either have someone hold him while you run away, or toss a treat to start – then let him chase you while you run HARD (no decel at all) and then when he catches up to you, let him have the toy and run around with it πŸ™‚ Just be connected so he knows which side of you to be on.

    This should swing the value to acceleration – then next week, we balance the acceleration with the deceleration πŸ™‚ Fun!

    Great job! Let me know how the acceleration games go!
    Tracy

    in reply to: Debbie and Sid #44689
    Tracy Sklenar
    Keymaster

    Good morning! Nice work with these games!

    You had lots of really good clicks on the retrieve games, he is doing well! Just be sure to not click when he looks at you. If you miss a click and he did something great but is looking at you, you can wait til the next offer before you click anything πŸ™‚
    On the 2nd video, he had a lot of good lifting of the toy! You can click when it hits your hand – that can be a clarifying targeting moment for the pup to target the toy to your hand (doesn’t matter if you can’t catch it LOL! You can click as long as he gets it to hit your hand) I think you were reaching for it or wanting to grab it but you can click for him targeting to your hand without you reaching for it – eventually he will place it in your hand πŸ™‚

    Running contact foundation is going well – at this stage, you can replace the clicker with a get it marker and cookie toss – keep marking the front foot hits for now (so we can condition him to look straight), but mark with the ‘get it’ and toss for now. If he stops on the mat, just toss a treat so he doesn’t think he should offer sits or downs πŸ™‚

    Parallel path commitment is looking really good! You can toss the rewards sooner – get the reward thrown before he reaches the uprights, so it lands as he goes through the uprights and he doesn’t look at you. For this game too, you can replace the clicker with a get it marker, so he doesn’t look back at you (clickers tell the dogs they are correct but don’t tell them where the reward is placed, which is why they often look at us when we click :)) We will be emphasizing “don’t look at the momma” with all the pups now πŸ™‚

    You can add more lateral distance to this too to see if he can commit when you are a few feet away!

    Rotated sends are also looking strong, his commitment is good! You can start a little further away now.
    What is your “reward in hand” marker? He is ready for you to use it on this game, to replace the ‘yes’. When using the toy, you will want to have the toy in the hand that is not next ot he barrel so you can use your hand to send him to the barrel, not just a foot step.
    Sometimes on the sideways sends with your left (like at 1:32 and 1:54) you had him come between you and the barrel – he is correct to be on the other side of the barrel on those, so on the backwards sending when you send with your left, he will go around the other side of it to his left (coming between you and the barrel is a threadle which looks different, more like a tandem turn or lap turn)
    Have you decided on wrap verbals? He is ready for you to add them πŸ™‚

    He is doing really well with his backing up! So fun!11 Interesting that he often carries his right hind – you can reward for him touching the ground with it rather than carrying it πŸ™‚ And you can see if he will do all that backing up with you totally stationary πŸ™‚

    Great job here! Let me know what you think!
    Tracy

    in reply to: Vicki and Caper #44688
    Tracy Sklenar
    Keymaster

    Good morning! Lots of lovely work here, all of these skills are coming along so nicely!!!

    Starting with the lap and tandem turns: bearing in mind that both are tight turns cues, you can move more slowly into both of them. For the lap turn, things go better when you are standing still and not backing up, because backing up makes the turn cue unpredictable (in terms of when the pup can expect to turn). If you are standing still, feet together and arm extended, she knows that the turn cue will begin just as she arrives at your hand.

    With the tandem turns, things worked better when you decelerated, got connection to your hands, then turned her – those were nice! On the first few, you were moving too fast then trying to turn her: moving fast is an acceleration cue, so she accelerated and that made the turn cues late. The decel then the turn cues with your hands made it much easier to read.

    On both of these, and any time you toss a treat… say “get it”. That will condition her to look ahead. If you say “yes”, she is going to look at you and see you toss the treat – which conditions her to look at you more πŸ™‚

    This will be really helpful when you add the prop, because she won’t look at you as much. On the lap and tandems with the prop, I don’t know if she was seeking out the prop or juts incidentally moving over it because you were near it and she was looking at you. So when using the prop, be a little further from it – do the lap or tandem turn but don’t mark anything and don’t move the cookies until you see intention to move to the prop: then say get it and toss the treat ahead.

    ***
    Tunnels – looking great! Remember to say ‘get it’ on this one too, because you want her to drive ahead to the toy and not look at you when you praise or say yes.

    She only had one question, at :18 – you let go of her and moved backwards, so she thought you wanted the tunnel entry next to you (smart! LOL!). You were more patient on the other reps to let her commit, and she was great!

    The threadle entry also looked great, plus she slept on it from last time and was like “I GOT IT, MOM!” Super!!!

    **** handling combos
    Looking good here too – your timing on the 1st and 3rd rep of moving away from the barrel was really good (you started moving away as soon as she arrived at it). On the 2nd rep, you were too early when you moved away (she was still several feet from the barrel) so she came off of it – good reset cookies!! So for now, her commitment allows you to leave just as she is arriving at the barrel – the commitment will continue to expand, but be patient for now πŸ™‚
    All reps looked good with you accelerating and connecting to the toy out ahead after the barrel: she was driving ahead nicely (note how you said go go go get it and never said “yes” :))

    *** running contact foundations
    Nice job building value!!! On the next session, you can start marking for when her back feet get in (ideally, that 2nd back foot) – those clicks were for the front feet. The trick is to stare at the box and not watch he – just watch for feet to hit the ground in the box πŸ™‚
    At that level of precision, two other ideas:

    – have the cookies in your hands and ready to throw, no moving them around so she doesn’t look at you (and if you need to reload, break out of the session for a tug game which is a good thing to do anyway
    – you can swap out the clicker for a “get it” marker to help condition her to keep looking ahead. Definitely do not say “yes” LOL!!

    *** concept transfer: parallel path

    Super good click timing here! And keep those treat tosses as immediate as you can – when she was on your right, you were VERY quick. When she was on your left, you were later with the tosses even though you were tossing with you right hand. So click/toss should have basically no time in between them, so she doesn’t look at you at all. You can also use a ‘get it’ marker to replace the clicker here too.

    For now, don’t start from a stay because she looks at you the whole time when you do the stay and release. To work the skill from further ahead, start nearer to the jump and toss a start treat further away so after she grabs the treat, you are way ahead πŸ™‚ And you will need more room for this game soon, so you can add more lateral distance πŸ™‚
    If she misses, you don’t need a reset cookie on this game (although she was not sad about it LOL!) you can just keep walking, turn around, go the other direction (no need for a verbal mrker or anything). A miss is good info, as long as she doesn’t have too many misses.

    *** concept transfer: rotate sending

    >> I have never had her do little barks before while working. I think she thought this was loads of fun>>

    Yes, I think she liked it a lot!!!! She was super with the food and she definitely liked the toy and was able to maintain her precision even in higher arousal which we like!

    I think the little barks were when you remained too close to the barrel… I believe she was giving feedback that you were in her way πŸ™‚ She is SPICY! HA!

    She did not give any little woofs when you moved away or you started a little further away. So with that in mind, you can start a little further away and add more moving away πŸ™‚ But be sure to maintain the clarity of your cue to go to the barrel, and the clear connection to the “landing spot” πŸ™‚ Both of those were great!

    Great job with the wrap verbals! Try to be consistent with the markers – with the toy, for example, I think you had “bite” “yes” and “good” all happening πŸ™‚ Try to emphasize the bite marker.

    Great job on all of these! Let me know what you think!
    Tracy

    in reply to: Patti and Hola #44687
    Tracy Sklenar
    Keymaster

    >>Was my blind cross timing ok on those reps? Should I now try some sending a little farther away from the barrel?

    Yes and Yes! Have fun!!!

    Tracy

    in reply to: Patti and Hola #44685
    Tracy Sklenar
    Keymaster

    Good morning!

    She was awesome here! Was that a toy on the ground, placed but not thrown? It worked really well!

    >.Should I make it a toy race to the toy on the ground when I combine the barrel with the other?>>

    Yes, as long as the toy is still on the ground and not with you throwing it (because she will watch you throw it and that promotes more looking at you, which we don’t want). To mak eit more of a toy race, you can start closer to the barrel and/or have the toy further away, so when you accelerate to it, she can leave you in the dust πŸ™‚

    >> As much as she loves her toys she was less interested in the toy when I had a piece of hot dog in my hand.>>

    Hot dogs are great because they don’t need to be chewed… but the high value of them makes the value balance shift a bit. So you can go to the highest value toy in the face of such a high value food reward… or you can split the difference and find something lower value that doesn’t need to be chewed… like a small kibble mixed in with hot dogs in a bag, so the small kibble smells good but is not a full on hot dog πŸ™‚ Balance of value of challenging and will probably take some experimenting.

    One other thought: On these games, it is safe to assume that all dog errors are caused by human handling errors of timing, connection, etc. For example, 1:25 when she blew past you… it was because you were really late with the decel and she was past you already before you even made the connection for the decel πŸ™‚ She smoked you LOL! So you would need to start the decel while she is at the barrel when you are close like that – more like what you did at 1:45. It is perfectly fine to play for real when that oopsie happens and either adjust your timing/connection, or look at the video in slow motion to figure out what happened.

    Nice work! Let me know what you think!
    Tracy

    in reply to: Carrie and Audubon #44683
    Tracy Sklenar
    Keymaster

    Good morning!

    >>I can always rely on Jamie!!!

    Ha! Training partners are so valuable πŸ™‚

    Strike a pose looked good at the beginning! I could not see where you were looking but he drove straight to the target hand for the first part, so you were probably looking at the target and not at him. At :48ish, he started looking at you and not targeting: so my guess is that was when you were looking at him and not at the target. Try to get your face in the camera shot so I can see where you were looking to test the theory, and on the next session: when he turns towards you from getting the tossed treat, let him see you switch from looking at him to looking at the target.

    And if he has a question and a couple of seconds go by and he hasn’t gone to the target, you can reset with a cookie toss to start the next rep and exaggerate looking at the target hand.

    And remember that you don’t need to wait for a perfect hit of the target, you can totally can totally reward “roughly right”. I would have rewarded at 1:07 – it was not perfect but it was still correct enough to get a cookie especially after the previous rep. Withholding reinforcement there was confusing: you could hear him chuffing then offering other behavior. Since we are shaping, you can reward the approximations that aren’t perfect, especially if he had a question.

    He was super about going back to tugging here! You can also play this game with the toy as the reward – just be sure to look at the target πŸ™‚

    >> I had trouble on parallel path getting him to have forward focus.>>

    A couple of ideas about your mechanics to get him looking forward (because this game is all about handler mechanics to learn how to get the pups looking forward :))

    Two of the most critical things are:

    – have the cookies ready in your hand (so you are not getting them out or delayed in your tosses). If he starts the behavior and then you have to get the cookies out of your pocket, he will look at you… then when the cookie is thrown looking at you gets built in. So, in the transition from the tugging to the prop going to the ground, get the cookies out and ready before you put the prop down. That way, on his very first motion towards it, you can mark and toss before he looks at you.

    – about the marker: “yes” is built in already as a ‘look at my hands for the cookie’ marker (it is not entirely intentional yet we all do it, and that is how he understands it based on his reaction here and in other games). So…. don’t say yes. Plan to say get it and toss the treat. He is beginning to understand get it is a ‘look ahead for reward’ marker so using get it (along with having the cookie ready) will really help!

    Part of the parallel path game is that you can reward sooner: reward his intent to move to the prop rather than after you see him hit it. When he is moving to it. you can say “get it” and toss the treat (the actual hit is not entirely important because this develops into jump commitment, the looking forward is more important). And to be able to see intent a little better, you can be a little further away, more like 2 or 3 feet so he has a more distinct choice of what to look at and you can more easily see it. When you are close, he can easily move to the prop AND look at you! So being a little further away will help. And the earlier timing will help too – if he touches the prop, he will look at you because there is nothing else to look at (“Mom, I nailed it!” haha) so the earlier timing will get him moving forward without looking at you.

    And while he is sorting that out, resist temptation to help by luring with a hand or calling him, with you in the picture πŸ™‚ that actually gets him looking at you more, because it asks for more handler focus. So for more line focus, move yourself out of the picture so he can show intention to move to the prop, then you can say get it and toss the reward.

    Nice work here! Let me knw if the parallel path ideas make sense!
    Tracy

    in reply to: Kris and Huck #44673
    Tracy Sklenar
    Keymaster

    Hi!

    >>So I can use yes with counter motion but stay close and say get it with parallel path is that correct?

    Ideally, the marker words match the reward placement:
    yes means ‘cookie in my hand; so you can use it with the countermotion as long as you feed from your hand πŸ™‚ If you are going to toss the cookie past you, use your get it marker. The parallel path is always a tossed treat, so definitely only say “get it” for that one and not yes.

    >>Also no it wasn’t his prop it was Maples bumper in the dirt that she had grabbed and ran around with.>>

    Ah! Got it LOL!

    >>But on that game do you mean when you say bigger decel like to stop and then turn? So he knows?

    Yes – make it more obvious that there has been a change in pace: let him see you going fast, then slowing waaaaay down to a stop so he can slow down too… then pivot. And that decel starts pretty early, so he has time to get coordinated πŸ™‚

    >> Sorry for the questions I just don’t want to practice wrong.

    No apologies needed for the questions, I love questions! Keep ’em coming!

    >>He LOVES the barn btw!!

    Yay! He looked super focused and happy!!
    Tracy

    in reply to: Susan and Prytania #44672
    Tracy Sklenar
    Keymaster

    Hi!
    The lap turns are looking great – I think you were a tiny bit early stepping back with your leg, so you can wait longer with the step back (the arm was good, it was he leg that wanted to move early LOL!). Let her get almost to your hand (keeping your feet together) then as she arrives at your hand, you can step back and draw her through the lap turn.

    I think the tandems probably felt weird when you are standing still – when you added your motion of walking forward on the last 2 reps, it was much smoother (hopefully it felt smoother :)) You can also use both hands for these (definitely the opposite arm, but you can play with adding the dog side arm too, so both hands are involved in getting the turn away as you move forward.

    You can definitely go to the next level and add the prop!
    And seeing Annalise and Prytania playing in the grass at the end filled my heart with joy πŸ™‚ Love them both!!!!

    Great job on all of these! Let me know what you think!
    Tracy

    in reply to: Susan and Prytania #44671
    Tracy Sklenar
    Keymaster

    Hi!

    I agree, they rocked the tunnel games- fun fun fun!! Prytty made good choices about going through the tunnel and not just running to the MM LOL!! Turning to her right was a little harder than turning to her left to get into the tunnel but she figured it out (she had to think HARD about the right turns! She also did really well with the the threadle side entries – great job starting close and systematically working your way further and further back. Super!! Have you started thinking about what you want your tunnel threadle verbal to be?

    Next step… add a toy!!! You can throw a toy (to replace the MM) or you can send her into the tunnel and run run run run (she will like that a whole lot :))

    Great job!
    T

    in reply to: Susan and Prytania #44670
    Tracy Sklenar
    Keymaster

    Hi!

    >>I’m not sure how Annalise convinced bouncy Prytty not to bounce, but I’m suspecting telepathy, lol!

    Maybe telepathy, but also really fabulous low placement of reward and slow hand movement on the leg bumps. Looked great! Click/treat to Annalise for excellent mechanics!

    On the cavalettis, Prytania wants to look at you (especially when she was on your right side) so you can use a target like an empty bowl – something kind of boring – close to the end. That way she can (ideally) keep her head straight, then you can put he cookie in the bowl. If she starts to rush and hop or touch the poles, just use 2 of the poles and not the whole thing so she can retain her form πŸ™‚

    >> However she did it, they got prytty good at it!

    Ha! Love it!!!

    T

    in reply to: Susan and Prytania #44669
    Tracy Sklenar
    Keymaster

    Hi!

    >>https://youtu.be/CFPp1HO9DW0

    This is SO COOL! Thank you for posting it! And those new toys are amazing πŸ™‚

    Annalise did a great job adding the verbals. The 90 degree line of exit at :28 and :40 and after that was perfect and a good challenge for Prytania! She did well, committing beautifully so Annalise could start to do the FC and run away a little earlier each time. Just remember to use your dog-side leg to step to the barrel when you cue her to start. For example at :59, you had your right leg back when she was next to you, which is great! Then as you let go of her, you can step forward with the leg to support the send. You kept it back, so she had some questions about whether she should go to the barrel or not.

    Great job! Keep working this here and there, so you can keep starting that FC sooner and sooner πŸ™‚

    T

    in reply to: Susan and Prytania #44668
    Tracy Sklenar
    Keymaster

    Hi!

    >>Circled back for Annalise to do rears on the prop (that I was never able to get right, haha!)

    I added a new game for it just now! That might make it easier. The cookie throws here were really earlier and Annalise was really fast which is great – but I am not sure if Prytania was reading them as rear crosses or just following well-placed cookies LOL! Either way, she did well, so you can try this new hallway/pajamas game and see how she does.

    The parallel path looked great, and yes, it was much better to just walk πŸ™‚ At this point, Prytty figured out the concept transfer SUPER fast, so you can start to throw the rewards earlier: when she is approaching the jump and before she looks at you, say “get it” and toss the treat. You don’t need to wait til she is between the uprights, because she might start to look at you. Throwing early when you see her intend to go towards the jump will help her keep looking ahead.

    Great job!
    T

    in reply to: Susan and Prytania #44667
    Tracy Sklenar
    Keymaster

    I am glad Annalise came back inspired! She did beautifully there! And she did a super job with these sessions!!

    The start line work is going well. Ideally, Annalise does not return and feed from her hand, because that is when puppies make a mistake and get up either in anticipation of the cookie, or after the cookie. The catch game worked really well! Now Annalise can turn around and walk forward, like an agility lead out, rather than backing away πŸ™‚ And you can totally add the toy in too! And yes, Amy is paying careful attention to the mechanics of staying in motion then saying catch, then tossing the treat πŸ™‚ Super!!!
    T

    in reply to: Sue and Golly G #44666
    Tracy Sklenar
    Keymaster

    He might be familiar with the environment, but he was still fabulous with the new distractions. As he goes through adolescence, you’ll see that sometimes even familiar environments can be hard. But having this framework in place makes it all so much easier πŸ™‚
    Tracy

Viewing 15 posts - 10,711 through 10,725 (of 21,206 total)